Create a Cityscape with Cinema 4D + Photoshop

Udemy Create a Cityscape with Cinema 4D + Photoshop

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A beginner to intermediate level course covering the steps of creating a realistic cityscape visualization.

What you'll learn​

  • The creative and technical steps involved with 3D modeling the architecture.
  • Create building variations using deformers and the MoGraph cloner to change the shape of each building.
  • Create city blocks, adding entourage and tips for improving CPU performance.
  • Texturing the street with Adobe Photoshop using painting techniques and custom brushes.
  • Create 3 different light set-ups using HDRI images, physical skies and nighttime renders including atmospheric fog effects.
  • Rendering and optimization for faster render times.
  • Post-Production Techniques in Adobe Photoshop.



Requirements​

  • This is a beginner to intermediate course and a basic understanding of Cinema 4D’s user interface is recommended.


Description​

Welcome to this course on Creating a Cityscape Using Cinema 4D + Photoshop.
In this series of lessons we will cover a lot of topics to give you a solid understanding of the entire architectural visualization workflow including:
01. The creative and technical steps involved with 3D modeling the architecture.
  • Polygon modeling and the make editable function
  • Creating extrusions for the window frames and glass
  • Store selections and apply multiple materials to geometry
  • Texturing using Cinema 4D's procedural materials
  • Duplicating geometry using the MoGraph cloner and array object
  • Using deformers to modify the shape of each building
02. Creating the city blocks
  • Render instances and tips for improving CPU performance
  • Adding entourage (people, cars, trees, street light, etc) to populate the scene
  • The differences between a 3D tree and a cutout and discussion on how these impact performance
  • Locating and downloading free content within Cinema 4D's asset browser
  • Web links to external free 3D model resources
  • Camera views and compositional techniques including the rule of thirds and framing the image

03. Texturing the street with Adobe Photoshop
  • Painting Techniques
  • Layer Masks
  • File Organization
  • Importing custom brushes
  • File preparation
04. Explore 3 different light set-ups
  • HDRI image with infinite light and fill light
  • Physical Sky
  • Nighttime scene including use of atmospheric fog effects

05. Rendering and optimization for faster render times.
  • Render Optimization
  • Render Settings
  • Object Buffers
06. Post-Production Techniques in Adobe Photoshop
  • File Organization
  • Channels and Selections
  • Masking
  • Adjustment Layers
  • Glows, Sharpening, and Depth of Field
  • Final Output

Who this course is for:​

  • Beginner 3D Artist interested in learning the entire architectural visualization workflow.
  • Intermediate 3D Artist interested in learning various visualization techniques.
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TUTProfessor
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