Full AI system in Unreal Engine5 & C++, Beginners to advance

Udemy Full AI system in Unreal Engine5 & C++, Beginners to advance

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This course covered AI system in Unreal Engine 5 using C++, with two fun projects

Description​

Want to learn Artificial intelligence in Unreal Engine 5 and C++?
Yeah! let's start it!
This is a complete course for those who want to learn AI in UE5 and C++. here we will use C++ and Unreal Engine together to make it more powerful.
I will start everything from beginning very simple, then we will jump into intermediate and advance topics.
C++ is one of the most powerful programming languages in the world, and Unreal Engine 5 is an gaming engine famous for creating games like Fortnite, Borderlands 3, Observer, and Star Wars Jedi: Fallen Order. so using these two powerful tools can make your dreams come true.
in this course we will cover following topics:

1. C++ Basics:
  1. Build first C++ Program
  2. Compile and Errors
  3. Variables and Constants
  4. Arrays
  5. Expressions and Statements
  6. Operations
  7. If – else Statement
  8. Looping
  9. Functions
  10. Pointers
2. Creating a secrete maker program using C++
3. Unreal Engine 5 Basics:

  1. Introduction
  2. Installing
  3. User Interface
  4. Navigation and camera control
  5. Viewport Settings
  6. Creating and Transforming objects
  7. Post Process Volume
  8. Materials
  9. Texture and its types
  10. Lighting
  11. Lumen
  12. Landscape
  13. Landscape Materials
  14. MegaScans Library
  15. Foliage System
4. Using C++ and UE5 together (simple car game)
  1. Classes in Unreal Engine 5
  2. PAWN class
  3. UE5 Actor Components
  4. Forward Declaration
  5. Creating objects and Components
  6. UPROPERTY
  7. Mesh, Camera and Spring Arm components
  8. Possessing A Pawn as game player
  9. Input (Bind Axis and Bind Action)
  10. UE_LOG
  11. Add Actor Local Offset
  12. Frame rate and Delta time
  13. Add Actor Local Rotation
  14. Rotator and FVector
5. Creating a game map
6. Shooter Game

  1. Character class
  2. Character Movement Functions
  3. Animation blueprint and Blend space
  4. Actor class
  5. Spawning Actor
  6. Attach to component
  7. Shooting function
  8. Particle Effects
  9. Line Tracing
  10. Take Damage
  11. Virtual Take Damage function and receiving the damage
  12. Health variables
  13. IsDead function
  14. Death animation
7. AI in Unreal Engine 5 and C++
  1. AI controller class
  2. Set focus
  3. AI Movement:
  4. Nav Mesh
  5. MoveToActor
  6. LineOfSightTo
  7. Behavior Tree
  8. BT Tasks
  9. BT Decorators
  10. Blackboard Keys
  11. BTTaskNode
  12. Shoot Task
  13. FCollisionQueryParams
8. Game Details
  1. Sound Effects
  2. GameMode
  3. Player Controller
  4. Widgets
  5. LoserScreen
  6. Game HUD
  7. Health bar
  8. Field of view of camera
  9. Animation State Machine
9. Advance Game AI
  1. Full AI people control system
  2. Full AI Control cars
  3. Car Driving
  4. Car Damage and Exploding
  5. Spawning damaged car
  6. Strong AI Enemy
10. Finalizing the Game

Who this course is for:​

  • If you want to start or re-skill to game development
  • If you want to learn AI system using UE5 and C++
  • Artists who want to make their products alive with AI
  • Developers who want to develop advance AI games
  • Environment designers
Author
Satoru Gojo
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