
Master the fundamentals of mobile game development, from project pre-requisites to GooglePlay Store & App Store product.
What you'll learn
- Full development cycle of a Mobile Application/Game
- Game Architecture
- Design patterns
- Practice Object Oriented Programming
- Practice with the Universal Render Pipeline
- New Input System
- ShaderGraph
- State Machine
- Cinemachine
- Monetization
Requirements
- Coding experience, any language
Description
This course will have you integrate graphics, and write c# scripts to create a very popular mobile game. You will go through every single step of the development cycle, and finally push the results over to the Google Play Store, and the App Store.
You will use the following technologies in this context :
- Universal Render Pipeline
- Mechanim animator
- ShaderGraph
- Android Build
- Pooling
- The new Input System
- State machine
- CineMachine
- Serialized Save State
- Unity Advertisement
- Beginner Unity Programmer
- Programmer Interested in Mobile Development
- Programmer with active Mobile Projects