Moving an object along a curved line, Level Map and data structure
What you'll learn
- Unity, C#, Creating a Level Map
Requirements
- You can start from scratch
Description
How to create a map where the hero can move from level to level? This is a fairly common question. The answer to this question seems simple. However, there are a few nuances worth discussing. This course will cover all these nuances in detail to save your time. During this course you are going to learn how to create a map where a player can choose levels moving a hero from one level to another. A hero will move along the curved road so you are gonna learn how to move gameobjects along the curved line. The knowledge you will gain in this course can be used for other genres as well, for example, for the genre of tower defense where monsters must move according to certain rules. Each video will be either practical or theoretical. You can skip the theoretical videos if you already know the topic of the lecture well.The topics covered:
Ideas shared:
- How to teach a hero to move along a curved line?
- How to distinguish completed levels from uncompleted levels?
- How to manage scripts?
- How to structure the data correctly?
- How to make an arrow fly in an arc?
- Basics of OOP
- Animations
- Else-If Statements
- Variables, Types
- Classes and Objects
- Canvas and Images, anchors and aspect ratio
- Prefabs
- Arrays multi-dimensional array, jagged array
- Scriptable Objects
- C# Methods, ref, out, in
- etc
Who this course is for:
- For beginners and experienced game developers